include('shared.lua')

language.Add("beta_cubemap", "Cubemap")

SWEP.PrintName = "Cubemap"
SWEP.Slot = 5
SWEP.SlotPos = 2
SWEP.DrawAmmo = false
SWEP.DrawCrosshair = false
SWEP.ViewModelFOV = 64
SWEP.ViewModelFlip = false

SWEP.WepSelectIcon = surface.GetTextureID("HUD/swepicons/beta_cubemap") 
SWEP.BounceWeaponIcon = false 